Attentional bias and disinhibition toward gaming cues are related to problem gaming in male adolescents
The Journal of Adolescent Health 50 6 2012: p. 541-546
Goudriaan, A.E.; Lemmens, J. S.; Peter, J.; Valkenburg, P. M.; van Holst, R.J.; Veltman, D.J.
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DOI: 10.1016/j.jadohealth.2011.07.006
Subjects: Adolescents, Attention, Behavior, Computers/Internet, Gaming, Problematic Interactive Media Use (PIMU)