Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with 'video game addiction'
Addictive Behaviors 64 January 2017 2017: p. 269-274
Schoenmakers, T.M.; Van de Mheen, D.; Van Rooij, A. J.
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DOI: 10.1016/j.addbeh.2015.10.018
Subjects: Addiction, Adolescents, Anxiety, Attention Deficit Hyperactivity Disorder (ADHD), Depression, Family Relationships, Gaming, Problematic Interactive Media Use (PIMU), Scales/Measures/Testing, Young Adults