Cross-sectional associations between violent video and computer game playing and weapon carrying in a national cohort of children
Aggressive Behavior 40 4 2014: p. 345-358
Huesmann, L. R.; Korchmaros, J.D.; Reisner, S.L.; Ybarra, M.L.
Find on PubMed
Subjects: Accident Risk, Aggression, Gaming, Media Violence, School-Age Children, Tweens, Young Adults