Time spent gaming and social competence in children: Reciprocal effects across childhood
Child Development 2019
Belsky, J.; Hygen, B. W.; Kvande, M. N.; Skalicka, V.; Stenseng, F.; Wichstrom, L.; Zahl-Thanem, T.
Find on PubMed
Journal Publisher
DOI: 10.1111/cdev.13243
Subjects: Gaming, School-Age Children, Screen Time/Sedentary Behavior, Social Interaction, Tweens