TikTok, Tide pods and Tiger King: Health implications of trends taking over pediatric populations Continue Reading
Impact of education on school-aged children's knowledge of and participation in "the choking game" Continue Reading
Prevalence and associated harm of engagement in self-asphyxial behaviours (‘choking game’) in young people: A systematic review Continue Reading
Chinese adaptation of the Ten-Item Internet Gaming Disorder Test and prevalence estimate of Internet gaming disorder among adolescents in Taiwan Continue Reading
The use of information communication technologies among children with autism spectrum disorders: Descriptive qualitative study Continue Reading